Darraknoir: Beyond the Rift Rulebook
  • Disclaimer
  • Behavior Standards
  • Reporting and Tickets
  • Strike System
  • General Rules
    • Roleplay Standards
      • Supernatural Roleplay Tips
    • Value of Life
    • Amnesia and New Life
    • Violence, RDM and VDM
    • Metagaming
    • Exploits
    • Powergaming
    • Mindsharing
    • Combat Logging
  • Crime and Corruption Rules
    • Rules for Criminals
    • Drugs and Moonshine
    • The Stick Up
      • Hostages
      • Robbing Players
  • Bank Robberies
  • Fort Robberies
  • Getting Away
  • Criminal Rights
  • Business and Housing Rules
    • Homeowner Rules
    • Businesses and Jobs
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  1. General Rules

Powergaming

You may not use in-game mechanics to place yourself in a situation where you cannot lose. [Ex: escaping law by going into instanced buildings].

You may not use /me commands to force anyone into RP you can’t physically do in the game. [Ex: /me rips your bag off and steals everything].

You can't identify someone who is wearing a mask by their voice alone. Do not assume someone is who you think they are just because of their voice.

Passing money, drugs, or weapons to someone when it doesn't make sense. [Ex: Through a wall] ⋆

Do not engage in combat if someone is obviously in a menu. [Shop, Bank, Clothing Store]

Abusing game mechanics. [Ex: Ragdoll to avoid being hogtied, using mechanics that enable you to move whilst in a downed state]

Forcing someone to hand you items that cannot be gained through the robbery mechanics.

Forcing someone to give you money or weapons from their bank/storage.

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Last updated 1 year ago