Fort and Other Robberies
Players may rob a fort with a maximum of FIVE people.
Lawman may only respond to the fort with a maximum of SEVEN people.
A Lawman is excused from fearing for his life if he desires to answer the call to duty.
A Lawman will be able to try and fight off 7 criminals as a lone wolf to try and wait for backup to arrive. Lawman will also be allowed to surrender or try and escape the scene.
You can attempt to Rob a fort with or without a Hostage.
1) With a Hostage:
Fort robbers are allowed ONE demand upon showing proof of a player hostage no matter how many hostages there may be. Free passage is a given. [Ex: a player can request no bolas and free passage to their horses].
You are not obligated to disclose how many hostages you have, however all hostages must be Citizens and not Locals.
You are responsible for the health of your Hostage. You may not kill a compliant Hostage, but you may kill a Hostage if Law Enforcement fails to meet their negotiated obligations.
If you choose to engage in a Shoot Out with Law Enforcement, the Hostage may or not be killed, however this may be included in your Criminal Charges.
If you choose to engage in a Shoot Out with Law Enforcement after negotiations, you must clearly communicate your intention before firing the first shot.
2) Without a Hostage:
You will most likely have to engage in a shootout with Law Enforcement if you do not have a hostage.
If no Law Enforcement responds to the Heist scene in 15 minutes, you are free to leave.
If you choose to engage in a Shoot Out with Law Enforcement, you must clearly communicate your intention before firing the first shot.
Participants are only to be revived once the scene has concluded.
Last updated